About us

Dieter has been involved in film production since 1992 and has worked on numerous traditionally animated 2D productions and several CG animation projects, such as “Ted Siegers’ Molly Monster,” “The 7th Dwarf,” “The Moon Man,” “Werner – Full Throttle,” and “Asterix conquers America,” as well as projects in the fields of advertising, video games, and music videos, serving as a production assistant, production manager, and line producer. He is involved as a co-producer on the production “Little Charlie – Best Birthday Ever” (2021). In 2026, the TV series “Little Charlie” was completed, on which he served as producer.

He also gained career experience in theater and on several live-action film productions, such as the award-winning international co-production “The Pianist,” directed by Roman Polanski.

He has worked as a guest lecturer on production planning, budgeting, and management at the HFF “Konrad Wolf” University of Film and Television in Potsdam-Babelsberg, the Lucerne University of Applied Sciences and Arts (HSLU), and the Games Academy Berlin.


Marc began his professional career in radio broadcasting and moved into animated film in 2005. As a production manager, he oversaw 2D, CG, and stop-motion animation productions for film, television, and advertising. As an editor and producer, he created documentaries for SpiegelTV Wissen, a children’s quiz show for the program Spielegalaxie on Nickelodeon, as well as apps and children’s books for Ravensburger Verlag. From the very beginning, the technological aspect has been an important part of his work. He has continued to expand this expertise over the years, focusing primarily on Microsoft Windows server and client environments as well as network technology.

The year 1990 marked the beginning of Dejan’s career in animated film. With “Asterix in America”, he had his first opportunity to contribute his skills as an assistant animator and clean-up artist to a major feature film production. Dejan and Dieter met during this production.

Since then, Dejan has worked on numerous classic 2D projects for film, television, and advertising as an animator and designer. His responsibilities also included artistic direction, planning and implementation, as well as quality control of the animation work.

Over the years, he has also successfully applied his experience to several live-action film productions in both artistic and technical areas.

At the IFS International Film School Cologne, he worked as a guest lecturer in animation technology, animation assistance, and cleanup.

For several years now, he has been using his technical expertise to support art-house theaters and museums that still—or once again—use analog film technology.

25. September 2026